[Version Based On: January 14th, 2015] Hi all! I wanted to make a breakdown of what I believe to be good monsters and a few strategy tips for the Necropolis dungeon. Feel free to put corrections or suggestions in the comments below! I am always open to new ideas and things I missed! Runes: PREFERABLE: Violent, Revenge [The boss's shield needs to be taken down, which requires a certain number of attacks. Having violent and revenge will help accomplish this.] NOT PREFERABLE: Swift [The boss's SPD cap makes having high speed on your monsters not as helpful. While you still need to have some SPD on your monsters, rune sets like Violent and Revenge that give you more turns will give you an advantage over the boss.] Leader Skills: NOT PREFERABLE: SPD [The boss's SPD cap makes having high speed on your monsters not as helpful. Leader skills such as ATK that can help you kill the boss faster will be more beneficial to your team.] Buffs/Debuffs: [Strategy Tips that result in the buffs/debuffs below:] [The boss's ATK increases as time goes on, kill him quickly with high ATK power] [While the boss's SPD cap does prevent you from increasing your SPD past a certain amount, you can decrease the boss's SPD in order to get more attacks. You can also use a SPD buff to increase your SPD past the cap.] [Keep the boss from healing itself with HP disturb. Again, you want to be able to kill the boss quickly.] [Debuffs that help you kill the boss faster and decrease damage it does to you will be helpful.] [The boss does not do any debuffs, therefore immunity is not helpful.] [Skills that block revives do not work. Preventing skills w/ cooltime does not work.] Helpful: Buffs: ATK Power, CRIT Rate, Defense, SPD Debuffs: SPD, HP Disturb, Defense, Glancing Hit, ATK Power, Branding, DOTs Not As Helpful (may still be helpful depending on your situation): Buffs: Immunity Debuffs: Revive Block, Prevent skills w/ cooltime [Notes: Review the boss's skills and the strategy tips in order to determine why each of these skills is needed, if you have any questions, comment below.] [DOTs and bombs DO NOT decrease the boss's max HP] [I have been corrected, SPD buff does let you go over the boss's SPD cap. http://imgur.com/a/huChy ] Turn Order: Multi-Hitters (multiple) --> Debuffer --> High Attack Monster [Notes: At least one of these monsters will need to have a team heal.] Multi-Hit Monsters: [Notes: DOES NOT include natural 5* monsters.] [ALL OF THE MONSTERS DESCRIBED BELOW ARE MULTI HITTERS] [You should not limit yourself to the monsters mentioned on this list. This list highlights multi-hitters, but does not spotlight the other elements of your team that you need (i.e. dps and heal), you need these elements on your team and they are not necessarily found here.] Click to make bigger! Best monster for each buff/debuff -- Otherwise look for monsters with heal, the helpful buffs/debuffs, or high attack. [Note: You don't want to bring a monster that is so attack strong it could 1 shot your own monsters - since it will likely be stolen at some point.] Comment below with any ideas, questions, or suggestions!