Around 20 ish hours ago, a discovery was made on reddit that took data from swproxy and generated values of stats of all pve monsters, but more importantly, the resistances of monsters in all areas of pve, including TOA, TOAH, Raids, Cairos, Scenarios et cetera. Now with the already confirmed? knowledge of how acc and res work, we know that only an accuracy value of 15% less than the res value of your opponents is needed to maximize your chances of landing debuffs at 85%. Information on this is available online and also in the guide thread created on SW forums here. Now according to this discovery, these are the accuracy values needed in these pve areas to maximize chances of debuffs: TOA/TOAH: 45% Giants: 45% (with exception of middle golem miniboss) Dragons: 55% Raids: 15% Most of these values are lower than what was commonly accepted, especially those for TOA/TOAH and Raids. Now with these discoveries, it means that monsters like Baretta or any monster in general you use for TOA/TOAH would no longer need accuracy above 45% with few exceptions such as against Susano with passive resistance increase (and you probably wouldn't rune monsters higher than 45% just for these exceptions). If this were all true, this discovery is revolutionary - it means that for pve content, 6 slot accuracy runes are no longer needed, and more importantly, for me it means that all the excess accuracy can actually go somewhere else like hp% and make runs across the board easier. It also means I finally know what accuracy is needed and I can rune accordingly in the upcoming Free Rune Removal. Now for those who may wonder if it's "just another reddit post on speculation" please check the post first, named Accuracy and You. To me it looks legit, and feel free to provide any opinions here.